WebGPUNotAvailableError: WebGPU is not supported in
your current environment, but it is necessary to
run the WebLLM engine.
On both, FireFox and Chromium on Linux.
TekMol
Project is de facto dead, used it for many years and had to rip it out 6 months ago, don't waste your time.
refulgentis
It is kinda obvious, but maybe that's why it's not stated anywhere: each browser session will result in a download of 500 MB to ~1 GB, depending on your model selection. So, it's better to add a disclaimer if you end up using WebLLM in a customer-facing site.
mandeepj
I really enjoy this engine. I’ve used it for personal projects, but it hasn’t been updated since Gemma 2. I suggest using Transformers.js instead these days.
MarioMan
Oh nice, this actually works in Safari on my Mac! Prefill: 181.2 tok/s, Decode: 58.5 tok/s on my M4 Max -- not too impressive for 1B, but definitely impressive that it runs in my browser!
LoganDark
I love it! It works fine for me on Google Chrome on my MacBook Pro 14-inch M5 16GB RAM and 10 Cores CPU and 10 Cores GPU, with Metal 4 support
karuppiah7890
Is there any use case/demo of lighter models like using embeddings for full text search, STT, OCR etc?
comments (10)
https://chat.webllm.ai/
I am getting:
On both, FireFox and Chromium on Linux.TekMol
refulgentis
mandeepj
MarioMan
LoganDark
karuppiah7890
aitchnyu
init0
responds with
> Error: Cannot initialize runtime because of requested maxStorageBuffersPerShaderStage exceeds limit. requested=10, limit=9.
conceptme
adastra22