comments (7)

  • I know what is AGI, I read the queues Adventures, Sierra, should be obvious where this lead. But my mind went to "oh, thanks to LLM coding agents, they massively ported every Sierra Adventure to C64".

    mromanuk

  • The only good AGI.

    Impressive fitting into the machine. I wonder if SCI would be possible?

    JoshTriplett

  • Excellent! Five months ago I wrote about why Sierra never released AGI games for C64; it was not technical so much as market focus. <https://np.reddit.com/r/c64/comments/1r8hgwk/kings_quest_i/o...>

    TMWNN

  • The fusion of "64-bit architectures" and "64K total RAM machine" brings a bit of a smile to my face with projects with names like this.

    trollbridge

  • Wait, how? What is the background technology? I need more explanation. Is this a tool to recompile these games?

    a1o

  • We finally achieved AGI outside these AI companies on portable home computers

    vkaku

  • >Made for a 1 MHz machine

    That's impressive work. It's fun to think how today's CPU rounding errors can run hit adventure games. Your smartwatch uses more cycles to render the time.

    1970-01-01