The game has quite the AI smell, which I think does it a disservice. The website feels AI designed, the game (transparently) uses AI graphics; it's hard to tell where the line between handcrafted and generated lies. Immediate question that shoots in my mind is: "How much of the game design is just LLM hallucinations?"
As someone who's played around with using AI for games too, this makes me not even want to give the game a chance. Which is a shame, because I think the concept is really cool. Its just tainted by something that subconciously signals me that you dont really care much about your creation.
magistr4te
I just bought it, and can’t wait to try it. Red Storm Rising[1] was easily one of my favourite games growing up. The combination of strategy on the war map and tactics during the encounters, weighing the pro/con of using sonar, and weaving around the thermocline was my happy place. Submarine sim games are truly a special niche, and I’m so excited to try this one out!
I bought it a few days ago. Thank you for including native Linux support <3
So far, it's really fun and the tutorial is great! A few things that could potentially be added to the game:
- Crew management (nothing fancy, just a bit, like food management)
- Different kinds of torpedoes (if the US had that, I only know about German submarines)
- Countermeasures (like noise makers)
- Seeing resources (number of torpedoes) on the campaign map
- A better indication whether a ship is sunk or will stay afloat (I resolve and don't know if the ship has been sunk or not)
- And German submarines + campaign of course
marvinblum
This is pretty cool and very detailed , I tried the web browser version and its way more advanced . I think it needs beginners level or (pre-pilot simulation training)
ahmedxuhri
I did the tutorial, it was good, I think that what would help is maybe have the arrows where people need to look at have some animation, e.g., pulsating scale or colour, something elegant but hard to miss, took a little bit at times to find them.
kelsolaar
I don't buy games anymore, but this one looks like the kind I might have bought had it been around when I did. Was a big fan of Sea Wolf and Silent Service.
comments (9)
magistr4te
[1] https://en.wikipedia.org/wiki/Red_Storm_Rising_(video_game)?...
iroddis
So far, it's really fun and the tutorial is great! A few things that could potentially be added to the game:
- Crew management (nothing fancy, just a bit, like food management)
- Different kinds of torpedoes (if the US had that, I only know about German submarines)
- Countermeasures (like noise makers)
- Seeing resources (number of torpedoes) on the campaign map
- A better indication whether a ship is sunk or will stay afloat (I resolve and don't know if the ship has been sunk or not)
- And German submarines + campaign of course
marvinblum
ahmedxuhri
kelsolaar
thataccount
kai_mac
zameermfm
serious_angel