comments (10)

  • Oh how fun. Sadly I went there and someone has botted it with “dick and balls” constantly being spammed by multiple people. But that’s to be expected when something gets attention. On other sites I can see this being nice addition. And a great concept.

    justeoghan

  • Moderation moderation moderation . It’s a big problem

    I have similar moderation concerns in my browser game/engine but I only ban offensive slurs not swears, but I give no visual affordance that the word is not allowed

    The only surface where players see the input content is in a share card, and if they finish a game and get to the share card they will find the offensive word has been REDACTED lol

    So it’s a long feedback loop just to find out your hijinks lead nowhere

    purple-leafy

  • I'm interested in trying a moderation scheme that puts the power in the receiving client, with opinionated defaults. Let the client filter for itself, mute users for itself, and make users invisible to itself. Have default settings that make sense for the app, but let the user override them.

    Use a cheap purpose-built LLM like OpenAI's free moderation endpoint to classify the text and send the original text plus the classification to clients, and let clients choose what to do with it, with opinionated defaults appropriate to the app.

    Maybe you still need to identify persistent bad actors rather than acting only on content. But still, allow clients to decide what to do with that information.

    I suppose my thinking is that strong default automatic moderation that's invisible to offenders is a requirement for a project like this to be able to offer a welcoming experience to users, but putting the power in an LLM and fixed filter lists feels very wrong. So my thought is to use those things to give the client power. But maybe that makes no difference if nobody changes settings away from defaults anyway.

    furyofantares

  • Love it, also love that there's one HN visitor just hanging out typing "dick and balls" over and over again. That's unmoderated anonymous public squares for you

    swiftcoder

  • I just took a look at the page's own 'town square'. At the moment, it's largely full of people saying offensive things for the sake of it.

    lambdaone

  • The contrast between the example screenshots and the standard internet behavior in the live demo is hilarious

    thatguysaguy

  • I made something similar last year: A p2p chat popup (that sits on bottom right of the page as a bubble) that allows all visitors to chat with each other. It had simple keyword based moderation in-built (can be easily bypassed though).

    Was planning to add github oauth to get a known identity and persistent messaging so visitors can chat with each other across sites.

    Instead of a webmaster adding script to their site, it was a browser extension.

    The intent was two folds:

    1. Get to know other people having similar interests,

    2. Try something on the lines of a decentralized chat/messaging system.

    freakynit

  • Matt Webb made a version of this (and wrote about it) a while back—Cursor Party: https://interconnected.org/home/2024/09/05/cursor-party

    I contemplated implementing it on my site for a while but decided I didn’t want to add the JavaScript. Still find it a really cute concept.

    figbert

  • There was a thing from the 90s kind of like this called Third Voice. It was a cool idea, but I remember there being a lot of backlash from brands.

    https://en.wikipedia.org/wiki/Third_Voice

    afpx

  • I love the idea, but it’s a real shame how people are using it. I wonder if AI can moderate it for offensiveness and spam prevention

    dawie